Regardless of types of computing that see exponential growth, suspect the platform vs. content distinction (and not just hardware vs. software) will be important. For example, right now in VR the players building tools / platforms are also engaged in story & content but that may broaden. E.g. one member of our cohort grew up in Juarez / El Paso and with very little resources got into responsive / immersive character creation… http://www.creativestartups.org/blog/bike-bridge-and-blizzard-story-creative-economy

The leading global accelerator dedicated to creative entrepreneurs. With over 350 alumni companies on six continents.

Get the Medium app

A button that says 'Download on the App Store', and if clicked it will lead you to the iOS App store
A button that says 'Get it on, Google Play', and if clicked it will lead you to the Google Play store